Sunny Hong
Sunny Hong
Game Artist
Los Angeles, United States

About

Game Artist with a passion for developing and breathing life into the game assets with compelling personalities and gear to produce immersive gaming experiences for the players.

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Skills

Character DesignDigital SculptingRetopologyConcept ArtStorytellingIllustrationUI DesignUX DesignEnvironment DesignGraphic Design3D Modeling

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Adobe XD
Adobe XD
Figma
Figma
ZBrush
ZBrush
Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
Keyshot
Keyshot
Unity
Unity
Unreal Engine
Unreal Engine

Experience

  • 3D Environment Artist at Airstrafe Interactive
    Torrance, United States of America
    September 2022 - May 2023

  • Art Director at Airstrafe Interactive
    Torrance, United States of America
    December 2020 - September 2022

  • 2D / 3D Game Artist at Airstrafe Interactive
    Torrance, United States of America
    September 2019 - December 2020

  • Freelance Character Artist at Initial Impact Games
    Charlotte, North Carolina,, United States of America
    December 2018 - March 2019

  • Freelance Character Artist at Initial Impact Games
    Charlotte, North Carolina, United States of America
    August 2018 - October 2018

  • Motion Graphic Designer at Activision Publishing, Inc.
    Santa Monica, United States of America
    March 2018 - March 2018

  • Graphic Designer at Excel Printing U.S.A
    Los Angeles, United States of America
    June 2017 - April 2018

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